Rubygame: The Blog - Home Comments

Thinking About Engines


almost 7 years ago by John Croisant on Rubygame: The Blog - Home Comments.
I wrote in an earlier post about the potential for Rubygame to have multiple engines in the future. (I called them “backends”, but I think ...

Ruby-SDL-FFI 0.4 released


almost 7 years ago by John Croisant on Rubygame: The Blog - Home Comments.
Ruby-SDL-FFI 0.4 is now available. This is a small bugfix release to address a Mac issue and two missing methods. Thanks to Bart Leusink for doing all the...

Rubygame Needs Help


almost 7 years ago by John Croisant on Rubygame: The Blog - Home Comments.
Rubygame is in a sad state. It has been months since I’ve even looked at the code. Rubygame 2.7 has been sitting in the repository for months, 90...

Ruby-SDL-FFI 0.3 released


over 7 years ago by John Croisant on Rubygame: The Blog - Home Comments.
Ruby-SDL-FFI 0.3 is now available. The biggest change is that Ruby-SDL-FFI apps (and Rubygame apps) can now run on Mac OS X with no special interpreter...

Rubygame 2.6.4 released


over 7 years ago by John Croisant on Rubygame: The Blog - Home Comments.
Rubygame 2.6.4 is now available. This is a maintenance release which fixes a bug in the gem spec: Fixed: Rubygame’s “require_path” setting...

Rubygame 2.6.3 released


over 7 years ago by John Croisant on Rubygame: The Blog - Home Comments.
Rubygame 2.6.3 is now available. This is a maintenance release which fixes several bugs, mostly related to how events are converted from SDL into Ruby....

Rubygame blog migrated to WordPress


almost 8 years ago by John Croisant on Rubygame: The Blog - Home Comments.
I’ve finally migrated the Rubygame blog from Mephisto to WordPress, like I did for my personal blog back in November. Apologies if the switchover...

Rubygame 2.6.2 released


~8 years ago by John Croisant on Rubygame: The Blog - Home Comments.
Rubygame 2.6.2 has been released. This bugfix version restores two methods that were accidently lost during the FFI port: Fixed: Rubygame::Screen.set_mode...

Rubygame 2.6.2 released


~8 years ago by jacius on Rubygame: The Blog - Home Comments.
Rubygame 2.6.2 has been released. This bugfix version restores two methods that were accidently lost during the FFI port: Fixed: Rubygame::Screen.set_mode...

Rubygame 2.6.1 & Ruby-SDL-FFI 0.2 released


~8 years ago by John Croisant on Rubygame: The Blog - Home Comments.
Bug fix releases of Rubygame and Ruby-SDL-FFI are now available. Rubygame 2.6.1 changes: Fixed: Rubygame::Mixer.open_audio was using a different default...